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mod shapes;
use shapes::{Rectangle, Shape, Triangle};
fn main() {
let shape = create_shape();
let area = match shape {
Shape::Rectangle(rectangle) => rectangle.width * rectangle.height,
Shape::Triangle(triangle) => triangle.width * triangle.height / 2,
};
}
fn create_shape() -> Shape {
Shape::Rectangle(Rectangle { width: 10, height: 25 })
}
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