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#ifndef SHED_GC_H
#define SHED_GC_H

#include <stdbool.h>

#include "../patio/patio.h"
#include "./std/unistd.h"
#include "./primitives.h"

// == Runtime types ==

struct RuntimeType {
    uint32_t children_offset;
    uint32_t children_count;
};

extern struct RuntimeType shed__rtti[];

// == GC objects ==

struct ShedGcObjectHeader {
    struct ShedGcObjectHeader* next;
    uint32_t mark;
    uint32_t runtime_type_tag;
};

bool shed__runtime__gc_is_gc_object(ShedObject object);

// == Roots ==

typedef size_t ShedGcRootIndex;

extern ShedGcRootIndex shed__runtime__gc_root_stack_index;

extern struct ShedGcObjectHeader* shed__runtime__gc_root_stack[];

void shed__runtime__gc_push_root_gc_object(struct ShedGcObjectHeader* gc_root);

// == Initialization ==

void shed__runtime__gc_init(void);

// == Allocation ==

void* shed__runtime__gc_alloc(size_t size, uint32_t runtime_type_tag);

// == Collection ==

void shed__runtime__gc_collect(void);

// == Clearing ==

void shed__runtime__gc_clear(void);
void shed__runtime__gc_clear_roots(void);

#endif